Brick in the Wall

This assignment focuses upon learning programming skills, based upon the graphical Java library ‘Processing’. The students are asked to intervene in the Plateau-building entrance hall interior. By using video mapping techniques, part of the interior is enriched by a new reality. Additionally, this new reality interacts with the spectator by using motion detection techniques.

Education: Computer ondersteunde ontwerptechnieken
Academic year: 2013/2014
Teachers: Ruben Verstraeten, Sebastiaan Leenknegt and Willem Bekers